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Space Race is a procedurally generated driving game against the clock where players attempt to navigate the course and achieve a high score.
This prototype was created in just two weeks as part of a game jam style assignment where the theme was 'learning to drive.'
The game features a controllable ship using floating style physics. There are collectables to grab and you must also land your ship correctly to complete the mission.
Unreal Engine 4
Visual Studio 2017
Visual Assist X
WHAT I LEARNED
How to create a serialised leaderboard in UE4
Controlling a pawn object
Bindings including inputs and events/delegates
Setting up and tracking timers
Handling pausing/resuming the game
Creating and activating widget animations
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