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CV / ABOUT

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PERSONAL PROFILE

Games industry programmer with four years experience that thrives on collaboration and solving problems. My career aim is to be a lead programmer at a game development studio. This is achievable by my mentoring of associate engineers, continuous learning of C++, C# as well as Visual Studio, Unreal Engine, and mathematics. I also have direct experience of the PS4/XB1 development, release, and patching processes.

EMPLOYMENT

Halfords (Manchester) - February 2014 - September 2017
Halfords (Preston) - November 2011 - February 2014

Parts fitter / Sales advisor / Warehouse manager

 

International Hobo Ltd - June 2018 - September 2018
Gameplay programmer (Silk), QA tester & intern
 

d3t Ltd - May 2019 - Present

Senior Programmer
 

RELEASED GAMES

Assetto Corsa Competizione + DLC (2020 - PS4/XB1) - Associate Programmer - Link

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Silk (2019 - Steam) - Gameplay Programmer - Link

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Shadows: Awakening (August 2018 - Multi-platform) - QA tester - Link

EDUCATION

University of Bolton - BSc (Hons) Games Programming (1st Class Honours)​

Data Structures for Games (92%)

‘Trick Taking Card Game’

‘Reverse Polish Notation Calculator’

C++

Visual Studio 2017

STL

UML

Advanced Game Engine Architecture (90%)

Unreal Engine 4

C++

Visual Studio 2017

Blueprint

Applied Physics (92%)

 Unreal Engine 4

C++

3D Math

Portfolio Project (76%)

‘In The Shadows’

Unity

C#

Behaviour Trees

Software Engineering (86%)

‘Brace Yourself’

C++

Visual Studio 2017

SDL 2.0

Agile methods

Pair programming

UnitTest++

UML

Advanced Game Techniques (76%) 

Real time rendering

AI

TECHNICAL SKILLS
  • C++

  • Visual Studio

  • Unreal Engine 4

  • C#

  • PS4

  • XB1

  • Unity

  • STL

  • Perforce (P4V)

  • Git

  • SDL 2.0

  • Jenkins

  • VS Code

  • OpenGL (Basic)

  • DirectX 9 (Basic)

  • Sourcetree

  • UML

  • Confluence

  • JIRA

  • HacknPlan

  • Brains Eden - Anglia Ruskin University - July 2018 - Link

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  • Ludum Dare 40 - Home - December 2017 - Link

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  • Jamchester - Manchester (The Studio) - June 2017 - Link

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  • BellyFeel Media Jam - University of Bolton - May 2017 - Link

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  • Jamchester - Manchester (The Studio) - May 2016 - Link

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  • Global Game Jam - Staffordshire University - January 2016 - Link

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  • Global Game Jam - Staffordshire University - January 2015 - Link

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  • Train2Game Jam - University of Bedfordshire (Luton) - April 2014 - Link

GAME JAM EXPERIENCES
REFERENCES

Dr Steve Manning
Programme leader/Senior lecturer, 
BSc (Hons) Games Programming
School of Creative Technologies
University of Bolton
BL3 5AB
s.manning@bolton.ac.uk

Phil Owen
Head of Engineering
d3t Ltd.
Daresbury Point, Greenwood Drive,
Runcorn
WA7 1UG
phil.owen@d3t.co.uk 

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