This suspenseful story telling game sees the protagonist, Bob struggling with issues from his past. These memories take the form of objects scattered about his bedroom. When he interacts with them, they trigger flashes of defining moments in his life.
Has Bob escaped this life unscathed or is he guilty of his own psychological demise...?
This game was a joint collaboration for Jamchester 2016. I was itching to go as the event featured teams formed from professional developers and the standard was extremely high!
Visual Studio 2015
Me - Scripting and project engineer
Richard Evans - Soundtrack and SFX
Dale Haste - Scripting, project engineer & source control management
Chris Taylor - 3D modelling, texturing & images
WHAT I LEARNED
Team source control in Unity using SourceTree integrated with BitBucket
How to apply UV texture maps in Unity 5