CASTLE RISING: RITUAL

PLATFORM

Windows Desktop

DESCRIPTION

This game is a suspenseful point and click horror that revolves around a young boy messing around in a dark tomb in Castle Rising and summoning three demons.

 

The player must find components to create wards to drive the demons away by performing a 'ritual'. Each of the demons are inspired mythical monsters in legends such as Adad (God Of Storms - Egyptian origin), Ahazu (Night Demon - Catholic origin) and Abath (Earth Demon - Pagan origin).

 

When in the hallway, click the indicated arrow keys on the screen to move/turn in that direction. 

 

This game was a joint collaboration for the 2016 Global Game Jam. We took part at Stafford University.

PROGRAMS/TECHNOLOGIES

Unity

MonoDevelop

LANGUAGE

C#

CONTRIBUTIONS

Me - Scripting and project builder

Alex Kirichenko - Character & UI artist

Daniel Bognar - Scripting and project builder

Istvan Bognar - 3D modelling & environment texturing

Samual Read - Composer & sound effects

Daniel Ralph - Idea & concept

WHAT I LEARNED
  • Handling tile based movements in Unity

  • Music adds so much to a game and leaving it out is a crime!

© 2019 by Andrew Wilson

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